Java Characters


Normally, when we work with characters, we use primitive data types char.

Example

char ch = 'a';

// Unicode for uppercase Greek omega character
char uniChar = '\u039A'; 

// an array of chars
char[] charArray ={ 'a', 'b', 'c', 'd', 'e' };

However in development, we come across situations where we need to use objects instead of primitive data types. In order to achieve this, Java provides wrapper class Character for primitive data type char.

The Character class offers a number of useful class (i.e., static) methods for manipulating characters. You can create a Character object with the Character constructor:

Character ch = new Character('a');

The Java compiler will also create a Character object for you under some circumstances. For example, if you pass a primitive char into a method that expects an object, the compiler automatically converts the char to a Character for you. This feature is called auto boxing or unboxing, if the conversion goes the other way.

Example

// Here following primitive char 'a'
// is boxed into the Character object ch
Character ch = 'a';

// Here primitive 'x' is boxed for method test,
// return is unboxed to char 'c'
char c = test('x');

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